/*<!-- dom-drag.js -->*/

/**************************************************
 * dom-drag.js
 * 09.25.2001
 * www.youngpup.net
 **************************************************
 * 10.28.2001 - fixed minor bug where events
 * sometimes fired off the handle, not the root.
 **************************************************/

var Drag = {

  obj : null,

  init : function(o, oRoot, minX, maxX, minY, maxY, bSwapHorzRef, bSwapVertRef, fXMapper, fYMapper)
  {
    o.onmousedown  = Drag.start;

    o.hmode      = bSwapHorzRef ? false : true ;
    o.vmode      = bSwapVertRef ? false : true ;

    o.root = oRoot && oRoot != null ? oRoot : o ;

    if (o.hmode  && isNaN(parseInt(o.root.style.left  ))) o.root.style.left   = "0px";
    if (o.vmode  && isNaN(parseInt(o.root.style.top   ))) o.root.style.top    = "0px";
    if (!o.hmode && isNaN(parseInt(o.root.style.right ))) o.root.style.right  = "0px";
    if (!o.vmode && isNaN(parseInt(o.root.style.bottom))) o.root.style.bottom = "0px";

    o.minX  = typeof minX != 'undefined' ? minX : null;
    o.minY  = typeof minY != 'undefined' ? minY : null;
    o.maxX  = typeof maxX != 'undefined' ? maxX : null;
    o.maxY  = typeof maxY != 'undefined' ? maxY : null;

    o.xMapper = fXMapper ? fXMapper : null;
    o.yMapper = fYMapper ? fYMapper : null;

    o.root.onDragStart  = new Function();
    o.root.onDragEnd  = new Function();
    o.root.onDrag  = new Function();
  },

  start : function(e)
  {
    var o = Drag.obj = this;
    e = Drag.fixE(e);
    var y = parseInt(o.vmode ? o.root.style.top  : o.root.style.bottom);
    var x = parseInt(o.hmode ? o.root.style.left : o.root.style.right );
    o.root.onDragStart(x, y);

    o.lastMouseX  = e.clientX;
    o.lastMouseY  = e.clientY;

    if (o.hmode) {
      if (o.minX != null)  o.minMouseX  = e.clientX - x + 0; //o.minX;
      if (o.maxX != null)  o.maxMouseX  = o.minMouseX + o.maxX - o.minX;
    } else {
      if (o.minX != null) o.maxMouseX = -o.minX + e.clientX + x;
      if (o.maxX != null) o.minMouseX = -o.maxX + e.clientX + x;
    }

    if (o.vmode) {
      if (o.minY != null)  o.minMouseY  = e.clientY - y + o.minY;
      if (o.maxY != null)  o.maxMouseY  = o.minMouseY + o.maxY - o.minY;
    } else {
      if (o.minY != null) o.maxMouseY = -o.minY + e.clientY + y;
      if (o.maxY != null) o.minMouseY = -o.maxY + e.clientY + y;
    }

    document.onmousemove  = Drag.drag;
    document.onmouseup  = Drag.end;

    return false;
  },

  drag : function(e)
  {
    e = Drag.fixE(e);
    var o = Drag.obj;

    var ey  = e.clientY;
    var ex  = e.clientX;
    
    var y = parseInt(o.vmode ? o.root.style.top  : o.root.style.bottom);
    var x = parseInt(o.hmode ? o.root.style.left : o.root.style.right );
    var nx, ny;

    if (o.minX != null) ex = o.hmode ? Math.max(ex, o.minMouseX) : Math.min(ex, o.maxMouseX);
    if (o.maxX != null) ex = o.hmode ? Math.min(ex, o.maxMouseX) : Math.max(ex, o.minMouseX);
    if (o.minY != null) ey = o.vmode ? Math.max(ey, o.minMouseY) : Math.min(ey, o.maxMouseY);
    if (o.maxY != null) ey = o.vmode ? Math.min(ey, o.maxMouseY) : Math.max(ey, o.minMouseY);

    nx = x + ((ex - o.lastMouseX) * (o.hmode ? 1 : -1));
    ny = y + ((ey - o.lastMouseY) * (o.vmode ? 1 : -1));

    if (o.xMapper)    nx = o.xMapper(y)
    else if (o.yMapper)  ny = o.yMapper(x)

    Drag.obj.root.style[o.hmode ? "left" : "right"] = nx + "px";
    Drag.obj.root.style[o.vmode ? "top" : "bottom"] = ny + "px";
    Drag.obj.lastMouseX  = ex;
    Drag.obj.lastMouseY  = ey;

    Drag.obj.root.onDrag(nx, ny);
    return false;
  },

  end : function()
  {
    document.onmousemove = null;
    document.onmouseup   = null;
    Drag.obj.root.onDragEnd(  parseInt(Drag.obj.root.style[Drag.obj.hmode ? "left" : "right"]), 
                  parseInt(Drag.obj.root.style[Drag.obj.vmode ? "top" : "bottom"]));
    Drag.obj = null;
  },

  fixE : function(e)
  {
    if (typeof e == 'undefined') e = window.event;
    if (typeof e.layerX == 'undefined') e.layerX = e.offsetX;
    if (typeof e.layerY == 'undefined') e.layerY = e.offsetY;
    return e;
  }
};

/*<!-- ypSimpleScrollC.js -->*/

/* =======================================================
* ypSimpleScroll
* 3/11/2001
* 
* http://www.youngpup.net/
* ======================================================= */

// Modified by Sergi Meseguer (www.zigotica.com) 04/2004
// Now it works with dragger and can use multiple instances in a page



ypSimpleScroll.prototype.scrollNorth = function(count) { this.startScroll(90, count) }
ypSimpleScroll.prototype.scrollSouth = function(count) { this.startScroll(270, count) }
ypSimpleScroll.prototype.scrollWest = function(count) { this.startScroll(180, count) }
ypSimpleScroll.prototype.scrollEast = function(count) { this.startScroll(0, count) }

ypSimpleScroll.prototype.startScroll = function(deg, count) {
  if (this.loaded){
    if (this.aniTimer) window.clearTimeout(this.aniTimer)
    this.overrideScrollAngle(deg)
    this.speed = this.origSpeed
    this.lastTime = (new Date()).getTime() - this.y.minRes
    this.aniTimer = window.setTimeout(this.gRef + ".scroll('"+deg+"','"+count+"')", this.y.minRes)
  }
}

ypSimpleScroll.prototype.endScroll = function() {
  if (this.loaded){
    window.clearTimeout(this.aniTimer)
    this.aniTimer = 0;
    this.speed = this.origSpeed
  }
}

ypSimpleScroll.prototype.overrideScrollAngle = function(deg) {
  if (this.loaded){
    deg = deg % 360
    if (deg % 90 == 0) {
      var cos = deg == 0 ? 1 : deg == 180 ? -1 : 0
      var sin = deg == 90 ? -1 : deg == 270 ? 1 : 0
    } 
    else {
      var angle = deg * Math.PI / 180
      var cos = Math.cos(angle)
      var sin = Math.sin(angle)
      sin = -sin
    }
    this.fx = cos / (Math.abs(cos) + Math.abs(sin))
    this.fy = sin / (Math.abs(cos) + Math.abs(sin))
    this.stopH = deg == 90 || deg == 270 ? this.scrollLeft : deg < 90 || deg > 270 ? this.scrollW : 0
    this.stopV = deg == 0 || deg == 180 ? this.scrollTop : deg < 180 ? 0 : this.scrollH
  }
}

ypSimpleScroll.prototype.overrideScrollSpeed = function(speed) {
  if (this.loaded) this.speed = speed
}


ypSimpleScroll.prototype.scrollTo = function(stopH, stopV, aniLen) {
  if (this.loaded){
    if (stopH != this.scrollLeft || stopV != this.scrollTop) {
      if (this.aniTimer) window.clearTimeout(this.aniTimer)
      this.lastTime = (new Date()).getTime()
      var dx = Math.abs(stopH - this.scrollLeft)
      var dy = Math.abs(stopV - this.scrollTop)
      var d = Math.sqrt(Math.pow(dx,2) + Math.pow(dy,2))
      this.fx = (stopH - this.scrollLeft) / (dx + dy)
      this.fy = (stopV - this.scrollTop) / (dx + dy)
      this.stopH = stopH
      this.stopV = stopV
      this.speed = d / aniLen * 1000
      window.setTimeout(this.gRef + ".scroll()", this.y.minRes)
    }
  }
}

ypSimpleScroll.prototype.jumpTo = function(nx, ny) { 
  if (this.loaded){
    nx = Math.min(Math.max(nx, 0), this.scrollW)
    ny = Math.min(Math.max(ny, 0), this.scrollH)
    /*this.scrollLeft = nx
    this.scrollTop = ny*/
    if (this.y.ns4)this.content.moveTo(-nx, -ny)
    else {
      this.content.style.marginLeft = -nx + "px" //left
      this.content.style.marginTop = -ny + "px" //top
    }
  }
}

ypSimpleScroll.minRes = 10
ypSimpleScroll.ie = document.all ? 1 : 0
ypSimpleScroll.ns4 = document.layers ? 1 : 0
ypSimpleScroll.dom = document.getElementById ? 1 : 0
ypSimpleScroll.mac = navigator.platform == "MacPPC"
ypSimpleScroll.mo5 = document.getElementById && !document.all ? 1 : 0

ypSimpleScroll.prototype.scroll = function(deg,count) {
  this.aniTimer = window.setTimeout(this.gRef + ".scroll('"+deg+"','"+count+"')", this.y.minRes)
  var nt = (new Date()).getTime()
  var d = Math.round((nt - this.lastTime) / 1000 * this.speed)
  if (d > 0){
    var nx = d * this.fx + this.scrollLeft
    var ny = d * this.fy + this.scrollTop
    var xOut = (nx >= this.scrollLeft && nx >= this.stopH) || (nx <= this.scrollLeft && nx <= this.stopH)
    var yOut = (ny >= this.scrollTop && ny >= this.stopV) || (ny <= this.scrollTop && ny <= this.stopV)
    if (nt - this.lastTime != 0 && 
      ((this.fx == 0 && this.fy == 0) || 
      (this.fy == 0 && xOut) || 
      (this.fx == 0 && yOut) || 
      (this.fx != 0 && this.fy != 0 && 
      xOut && yOut))) {
      this.jumpTo(this.stopH, this.stopV)
      this.endScroll()
    }
    else {
      this.jumpTo(nx, ny)
      this.lastTime = nt
    }
  // (zgtc) now we also update dragger position:
  if(deg=='270')  theThumb[count].style.top = parseInt(((theThumb[count].maxY-theThumb[count].minY)*this.scrollTop/this.stopV)+theThumb[count].minY) + "px"; //ok nomes down
  if(deg=='90')  theThumb[count].style.top = parseInt(((theThumb[count].maxY-theThumb[count].minY)*this.scrollTop/this.scrollH)+theThumb[count].minY) + "px"; //ok nomes down
  }
}

function ypSimpleScroll(id, left, top, width, height, speed) {
  var y = this.y = ypSimpleScroll
  if (document.layers && !y.ns4) history.go(0)
  if (y.ie || y.ns4 || y.dom) {
    this.loaded = false
    this.id = id
    this.origSpeed = speed
    this.aniTimer = false
    this.op = ""
    this.lastTime = 0
    this.clipH = height
    this.clipW = width
    this.scrollTop = 0
    this.scrollLeft = 0
    this.gRef = "ypSimpleScroll_"+id
    eval(this.gRef+"=this")
    /*var d = document
    d.write('<style type="text/css">')
    d.write('#' + this.id + 'Container { left:' + left + 'px; top:' + top + 'px; width:' + width + 'px; height:' + height + 'px; clip:rect(0 ' + width + ' ' + height + ' 0); overflow:hidden; }')
    d.write('#' + this.id + 'Container, #' + this.id + 'Content { position:relative; }')
    d.write('#' + this.id + 'Content { left:' + (-this.scrollLeft) + 'px; top:' + (-this.scrollTop) + 'px; width:' + width + 'px; }')
    // (zgtc) fix to overwrite p/div/ul width (would be clipped if wider than scroller in css):
    d.write('#' + this.id + 'Container p, #' + this.id + 'Container div {width:' + parseInt(width-10) + 'px; }')
    d.write('</style>')*/
  }
}

ypSimpleScroll.prototype.load = function() {
  var d, lyrId1, lyrId2
  d = document
  lyrId1 = this.id + "Container"
  lyrId2 = this.id + "Content"
  this.container = this.y.dom ? d.getElementById(lyrId1) : this.y.ie ? d.all[lyrId1] : d.layers[lyrId1]
  this.content = obj2 = this.y.ns4 ? this.container.layers[lyrId2] : this.y.ie ? d.all[lyrId2] : d.getElementById(lyrId2)
  this.docH = Math.max(this.y.ns4 ? this.content.document.height : this.content.offsetHeight, this.clipH)
  this.docW = Math.max(this.y.ns4 ? this.content.document.width : this.content.offsetWidth, this.clipW)
  this.scrollH = this.docH - this.clipH
  this.scrollW = this.docW - this.clipW
  this.loaded = true
  this.scrollLeft = Math.max(Math.min(this.scrollLeft, this.scrollW),0)
  this.scrollTop = Math.max(Math.min(this.scrollTop, this.scrollH),0)
  this.jumpTo(this.scrollLeft, this.scrollTop)
}

/*<!-- scroller.js -->*/



// ==============================================================
// HANDLES SCROLLER/S
// Modified from Aaron Boodman http://webapp.youngpup.net/?request=/components/ypSimpleScroll.xml
// mixed ypSimpleScroll with dom-drag script and allowed multiple scrolelrs through array instances
// (c)2004 Sergi Meseguer (http://zigotica.com/), 04/2004:
// ==============================================================
var theHandle = []; var theRoot = []; var theThumb = []; var theScroll = []; var thumbTravel = []; var ratio = [];

function instantiateScroller(count, id, left, top, width, height, speed){
  if(document.getElementById) {
    theScroll[count] = new ypSimpleScroll(id, left, top, width, height, speed);
  }
}

function createDragger(count, handler, root, thumb, minX, maxX, minY, maxY){
    var buttons = '<div class="scroll-handlers"><div class="up" id="up'+count+'">'+
                  '<div onmouseover="theScroll['+count+'].scrollNorth(\''+count+'\')" '+
                  'onmouseout="theScroll['+count+'].endScroll()" onclick="return false;">'+
                  '</div></div>'+
                  '<div class="dn"  id="dn'+count+'"">'+
                  '<div onmouseover="theScroll['+count+'].scrollSouth(\''+count+'\')" '+
                  'onmouseout="theScroll['+count+'].endScroll()" onclick="return false;">'+
                  '</div></div>'+
                  '<div class="thumb" id="'+thumb+'">'+
                  '</div></div>';
    
    document.getElementById(root).innerHTML = buttons + document.getElementById(root).innerHTML;

    theRoot[count]   = document.getElementById(root);
    theThumb[count]  = document.getElementById(thumb);
    var thisup = document.getElementById("up"+count);
    var thisdn = document.getElementById("dn"+count);
    theThumb[count].style.left = "0px"; //parseInt(minX+15) + "px";
    thisup.style.left = "0px"; //parseInt(minX+15) + "px";
    thisdn.style.left = "0px"; //parseInt(minX+15) + "px";
    theThumb[count].style.border =0;
    theThumb[count].style.top = "0px"; //parseInt(minY) + "px";
    thisup.style.top = 0 + "px";
    thisdn.style.top = parseInt(minY+maxY) + "px";
    //thisdn.style.top = 15 + "px";

    theScroll[count].load();

    //Drag.init(theHandle[count], theRoot[count]); //not draggable on screen
    Drag.init(theThumb[count], null, minX, maxX, minY, maxY); //+15
    
    // the number of pixels the thumb can travel vertically (max - min)
    thumbTravel[count] = theThumb[count].maxY - theThumb[count].minY;

    // the ratio between scroller movement and thumbMovement
    ratio[count] = theScroll[count].scrollH / thumbTravel[count];

    theThumb[count].onDrag = function(x, y) {
      theScroll[count].jumpTo(null, Math.round((y - theThumb[count].minY) * ratio[count]));
    }
}  

// INITIALIZER:
// ==============================================================
// ala Simon Willison http://simon.incutio.com/archive/2004/05/26/addLoadEvent
function addLoadEvent(fn) {
      var old = window.onload;
      if (typeof window.onload != 'function') {
         window.onload = fn;
      }
      else {
         window.onload = function() {
         old();
         fn();
         }
      }
   }
addLoadEvent(function(){
    if(theScroll.length>0) {
    for(var i=0;i<theScroll.length;i++){
      createDragger(i, "handle"+i, "content"+i, "thumb"+i, theScroll[i].clipW, theScroll[i].clipW, 0, theScroll[i].clipH-20); //15, 30
    }
  }
}) 






// -------------------------------------------------------------------
// Image Thumbnail Viewer Script- By Dynamic Drive, available at: http://www.dynamicdrive.com
// Last updated: July 7th, 2008- Fixed enlarged image not showing in IE sometimes
// -------------------------------------------------------------------

var thumbnailviewer={
enableTitle: true, //Should "title" attribute of link be used as description?
enableAnimation: true, //Enable fading animation?
definefooter: '<div class="footerbar">close</div>', //Define HTML for footer interface
defineLoading: '<img src="/resources/images/loading.gif" /> Loading Image...', //Define HTML for "loading" div

/////////////No need to edit beyond here/////////////////////////

scrollbarwidth: 16,
opacitystring: 'filter:progid:DXImageTransform.Microsoft.alpha(opacity=10); -moz-opacity: 0.1; opacity: 0.1',
targetlinks:[], //Array to hold links with rel="thumbnail"

createthumbBox:function(root){
//write out HTML for Image Thumbnail Viewer plus loading div
var thumbContainer = document.getElementById(root);

var overlayString = '<div id="overlay" onClick="thumbnailviewer.closeit()"></div>';
var boxString = '<div id="thumbBox" onClick="thumbnailviewer.closeit()"><div id="thumbImage"></div>'+this.definefooter+'</div>';
var loadString = '<div id="thumbLoading">'+this.defineLoading+'</div>';

if (!thumbContainer){
	document.write(overlayString + boxString + loadString);
} else {
	thumbContainer.innerHTML = overlayString + boxString + loadString;
}

this.thumbBox=document.getElementById("thumbBox")
this.thumbImage=document.getElementById("thumbImage") //Reference div that holds the shown image
this.thumbLoading=document.getElementById("thumbLoading") //Reference "loading" div that will be shown while image is fetched
this.standardbody=(document.compatMode=="CSS1Compat")? document.documentElement : document.body //create reference to common "body" across doctypes
},


centerDiv:function(divobj){ //Centers a div element on the page
var ie=document.all && !window.opera
var dom=document.getElementById
var scroll_top=(ie)? this.standardbody.scrollTop : window.pageYOffset
var scroll_left=(ie)? this.standardbody.scrollLeft : window.pageXOffset
var docwidth=(ie)? this.standardbody.clientWidth : window.innerWidth-this.scrollbarwidth
var docheight=(ie)? this.standardbody.clientHeight: window.innerHeight
var docheightcomplete=(this.standardbody.offsetHeight>this.standardbody.scrollHeight)? this.standardbody.offsetHeight : this.standardbody.scrollHeight //Full scroll height of document
var objwidth=divobj.offsetWidth //width of div element
var objheight=divobj.offsetHeight //height of div element
var topposition=(docheight>objheight)? scroll_top+docheight/2-objheight/2+"px" : scroll_top+10+"px" //Vertical position of div element: Either centered, or if element height larger than viewpoint height, 10px from top of viewpoint
divobj.style.left=docwidth/2-objwidth/2+"px" //Center div element horizontally
divobj.style.top=Math.floor(parseInt(topposition))+"px"
divobj.style.visibility="visible"
},

showthumbBox:function(){ //Show ThumbBox div
var overlay = document.getElementById("overlay");
overlay.style.visibility="visible";

var ie=document.all && !window.opera
overlay.style.width = (ie ? window.screen.width - 20 : window.innerWidth) + "px";
overlay.style.height = (ie ? window.screen.height - 150 : window.innerHeight) + "px";

thumbnailviewer.thumbLoading.style.visibility="hidden" //Hide "loading" div
this.centerDiv(this.thumbBox)
if (this.enableAnimation){ //If fading animation enabled
this.currentopacity=0.1 //Starting opacity value
this.opacitytimer=setInterval("thumbnailviewer.opacityanimation()", 20)
}
},


loadimage:function(link){ //Load image function that gets attached to each link on the page with rel="thumbnail"
if (this.thumbBox.style.visibility=="visible") //if thumbox is visible on the page already
this.closeit() //Hide it first (not doing so causes triggers some positioning bug in Firefox
var imageHTML='<img src="'+link.getAttribute("href")+'" style="'+this.opacitystring+'" />' //Construct HTML for shown image
if (this.enableTitle && link.getAttribute("title")) //Use title attr of the link as description?
imageHTML+='<br />'+link.getAttribute("title")
this.centerDiv(this.thumbLoading) //Center and display "loading" div while we set up the image to be shown
this.thumbImage.innerHTML=imageHTML //Populate thumbImage div with shown image's HTML (while still hidden)
this.featureImage=this.thumbImage.getElementsByTagName("img")[0] //Reference shown image itself
if (this.featureImage.complete)
thumbnailviewer.showthumbBox()
else{
this.featureImage.onload=function(){ //When target image has completely loaded
thumbnailviewer.showthumbBox() //Display "thumbbox" div to the world!
}
}
if (document.all && !window.createPopup) //Target IE5.0 browsers only. Address IE image cache not firing onload bug: panoramio.com/blog/onload-event/
this.featureImage.src=link.getAttribute("href")
this.featureImage.onerror=function(){ //If an error has occurred while loading the image to show
thumbnailviewer.thumbLoading.style.visibility="hidden" //Hide "loading" div, game over
}
},

setimgopacity:function(value){ //Sets the opacity of "thumbimage" div per the passed in value setting (0 to 1 and in between)
var targetobject=this.featureImage
if (targetobject.filters && targetobject.filters[0]){ //IE syntax
if (typeof targetobject.filters[0].opacity=="number") //IE6
targetobject.filters[0].opacity=value*100
else //IE 5.5
targetobject.style.filter="alpha(opacity="+value*100+")"
}
else if (typeof targetobject.style.MozOpacity!="undefined") //Old Mozilla syntax
targetobject.style.MozOpacity=value
else if (typeof targetobject.style.opacity!="undefined") //Standard opacity syntax
targetobject.style.opacity=value
else //Non of the above, stop opacity animation
this.stopanimation()
},

opacityanimation:function(){ //Gradually increase opacity function
this.setimgopacity(this.currentopacity)
this.currentopacity+=0.1
if (this.currentopacity>1)
this.stopanimation()
},

stopanimation:function(){
if (typeof this.opacitytimer!="undefined")
clearInterval(this.opacitytimer)
},


closeit:function(){ //Close "thumbbox" div function
var overlay = document.getElementById("overlay");
overlay.style.visibility = 'hidden';
this.stopanimation()
this.thumbBox.style.visibility="hidden"
this.thumbImage.innerHTML=""
this.thumbBox.style.left="-2000px"
this.thumbBox.style.top="-2000px"
},

cleanup:function(){ //Clean up routine on page unload
this.thumbLoading=null
if (this.featureImage) this.featureImage.onload=null
this.featureImage=null
this.thumbImage=null
for (var i=0; i<this.targetlinks.length; i++)
this.targetlinks[i].onclick=null
this.thumbBox=null
},

dotask:function(target, functionref, tasktype){ //assign a function to execute to an event handler (ie: onunload)
var tasktype=(window.addEventListener)? tasktype : "on"+tasktype
if (target.addEventListener)
target.addEventListener(tasktype, functionref, false)
else if (target.attachEvent)
target.attachEvent(tasktype, functionref)
},

init:function(){ //Initialize thumbnail viewer script by scanning page and attaching appropriate function to links with rel="thumbnail"
if (!this.enableAnimation)
this.opacitystring=""
var pagelinks=document.getElementsByTagName("a")
for (var i=0; i<pagelinks.length; i++){ //BEGIN FOR LOOP
if (pagelinks[i].getAttribute("rel") && pagelinks[i].getAttribute("rel")=="thumbnail"){ //Begin if statement
pagelinks[i].onclick=function(){
thumbnailviewer.stopanimation() //Stop any currently running fade animation on "thumbbox" div before proceeding
thumbnailviewer.loadimage(this) //Load image
return false
}
this.targetlinks[this.targetlinks.length]=pagelinks[i] //store reference to target link
} //end if statement
} //END FOR LOOP
//Reposition "thumbbox" div when page is resized
this.dotask(window, function(){if (thumbnailviewer.thumbBox.style.visibility=="visible") thumbnailviewer.centerDiv(thumbnailviewer.thumbBox)}, "resize")


} //END init() function

}

thumbnailviewer.createthumbBox("") //Output HTML for the image thumbnail viewer